The Den & operations
The Den is the strategy layer. The Caisson is how you leave it. Runa and Bennic argue in the halls so you do not have to live only on the grid.
Headquarters
Walk the Den in third person. Recruit, gear up, talk, and open the holomap. Upgrade facilities in Personnel (Focus Tree for specs and talents) and send Operators as informants.
M-3VO flies the Caisson — the company’s transport, not a player-controlled space-combat mode.
Strategic cycle
Each cycle offers combat missions and non-combat operations. Several operations can fire in one cycle; one full tactical mission closes the cycle.
Enemy factions roll two permanent upgrades. An operation can block one. Skip the layer and you eat both. That is the intended risk, not a UI bug.
Zone Influence
Twelve Zones on the galaxy map. Influence unlocks Zone Rewards — upgrades, rare utilities, Contacts. High thresholds are where the exotic toys hide. A news feed tracks Clone Wars events so mission picks have diegetic context.