Pre-Launch Guide — Updated from official sources

Star Wars Zero Company Wiki

Command an elite squad through the twilight of the Clone Wars in this single-player turn-based tactics game from Bit Reactor and Respawn Entertainment.

Developer
Bit Reactor
Publisher
Electronic Arts
Release
August 27, 2026
Platforms
PC · PS5 · Xbox Series X|S
Genre
Turn-Based Tactics

Release Date & Platforms

Star Wars Zero Company launches worldwide on August 27, 2026 across PC, PlayStation 5, and Xbox Series X|S.

The game was first revealed at Star Wars Celebration Japan on April 19, 2025. The release date was confirmed during Summer Game Fest 2026 with the first gameplay trailer on June 5, 2026.

Pre-orders are live on Steam, PlayStation Store, Xbox Store, and EA.com. Digital pre-orders automatically receive the Crystalline Astromech Cosmetic Pack. Physical copies include a redemption code on receipt.

Release Date August 27, 2026
Developer Bit Reactor (with Respawn Entertainment)
Publisher Electronic Arts / Lucasfilm Games
Platforms PC (Steam, EA App), PlayStation 5, Xbox Series X|S
Genre Single-player turn-based tactics
Price (PC) $49.99 USD Standard / $59.99 USD Deluxe
Price (Console) $59.99 USD Standard / $69.99 USD Deluxe

Pre-launch — Release details confirmed by EA and Lucasfilm. Regional pricing may vary.

Gameplay Overview

Star Wars Zero Company is a single-player turn-based tactics game inspired by XCOM, set during the final days of the Clone Wars.

You play as Hawks, a disgraced former Republic officer leading Zero Company — a mercenary outfit operating in the shadows of the galactic conflict. Your squad of four fights grid-based tactical battles while managing a base of operations between missions.

The game blends cinematic storytelling with deep squad customization. Story companions and player-created operatives share the same mechanical rules, including permadeath. Choices on and off the battlefield shape character bonds, combat synergies, and narrative outcomes.

Between missions, you develop The Den — your headquarters on the Ring of Kafrene — deploy informants across the galaxy, run non-combat operations, and manage a strategic cycle that affects enemy faction power.

  • Squad Size

    Four operatives per mission — Hawks is mandatory in story missions.

  • Perspective

    Third-person turn-based combat with cinematic interludes between actions.

  • Permadeath

    Fallen operatives are permanently lost unless playing on a reduced-difficulty mode.

  • Story Tone

    Gritty Clone Wars intrigue inspired by Andor, Rogue One, and The Clone Wars animated series.

Combat Systems

Combat follows XCOM-style turn-based rules with a shared Advantage resource that powers class ultimates and squad-wide tactics.

Action Points (AP)

Each operative receives 3 Action Points per turn. Movement and abilities draw from the same AP pool — similar to Fallout or Divinity rather than Baldur's Gate 3's separated movement and attacks.

Multiple abilities can restore AP mid-turn. Hawks can spend a small amount of Advantage once per turn to refresh one AP for any squadmate, enabling combo turns.

Advantage System

The squad shares an Advantage bar earned by attacking and damaging enemies. Advantage fuels class ultimates and special tactical abilities separate from standard AP costs.

Each of the eight standard classes has a unique ultimate requiring a large Advantage spend. Managing when to burn Advantage versus saving it for ultimates is a core tactical decision.

Cover & Flanking

Operatives use cover objects on the battlefield. Flanking exposed enemies increases hit chance and damage. Sharpshooters and Scouts excel at reaching elevated vantage points.

Squad Synergies & Bonds

  • Bond System

    Story characters with conflicting backgrounds (e.g., Trick and Luco Bronc from the Umbara campaign) can develop combat synergies through shared missions.

  • Class Combos

    Assault grenades can strip enemy cover for Sharpshooters. Medics sustain frontline Heavies while Gunslingers finish weakened targets.

Pre-launch — Combat details based on PC Gamer hands-on preview (March 2026) and Summer Game Fest 2026 gameplay trailer.

Classes & Tier List

Eight standard classes are available to all operatives, plus four exotic classes restricted to specific characters or droids.

S
Medic

Critical sustain for permadeath; keeps frontline operatives alive through long missions.

S
Sharpshooter

Consistent high damage from safety; excels with elevation and cover-destruction combos.

A
Assault

Strong opener; grenades enable squad combos and cover denial.

A
Scout

Intel and mobility provide strategic advantage; slightly lower raw damage.

A
Heavy

Reliable tank but AP-intensive; best paired with Medic support.

B
Gunslinger

High burst but positioning-dependent; shines as a finisher.

B
Scoundrel

Situational stealth picks; requires map awareness and flanking routes.

B
Soldier

Jack-of-all-trades; outperformed by specialists in most preview scenarios.

Standard Classes

  • Assault

    Frontline fighter with grenades and cover-destruction abilities. Strong opener for breaking entrenched enemies.

  • Heavy

    Tank role with high durability and area suppression. Absorbs damage while the squad repositions.

  • Sharpshooter

    Long-range precision damage from elevated positions. Mandalorian jetpack mobility when respecced on Cly.

  • Scoundrel

    Stealth and flanking specialist with debuff abilities. Excels at eliminating high-value targets.

  • Soldier

    Balanced all-rounder with reliable mid-range output and team buffs.

  • Gunslinger

    Dual-wielding high burst damage. Strong finisher for weakened enemies.

  • Scout

    Recon and mobility expert. Reveals enemy positions and controls battlefield space.

  • Medic

    Healing and support. Essential for sustaining squads on permadeath runs.

Exotic Classes

  • Astromech

    Exclusive to droid operatives. Extensive visual customization with R-series variants.

  • Jedi Padawan

    Lightsaber combat and Force abilities. Locked to specific story characters.

  • Mandalorian Warrior

    Jetpack mobility and heavy armor. Cly Kuervo's starting class — cannot be assigned to other operatives.

  • Unknown Exotic

    A fourth exotic class has been teased but not yet officially revealed.

Pre-Launch Tier List

This tier list is based on preview builds and developer commentary. Rankings will be updated after launch with community testing data.

Pre-launch tier list — Subject to change after August 27, 2026 release.

Characters & Squad

Zero Company features authored story companions alongside fully custom player-created operatives.

Protagonist

  • Hawks

    Fully customizable protagonist — sex, gender, and species (including Twi'lek and Mirialan). Former Republic officer and mandatory squad member in story missions. Unique ability: spend Advantage to refresh one squadmate AP per turn.

Story Squadmates

  • Trick

    Hawks' clone war buddy and consigliere. Carries unresolved tension with Luco Bronc from the Umbara campaign.

  • Luco Bronc

    Umbaran sniper with a bitter history against clone forces. Can be respecced to any standard class.

  • Cly Kuervo

    Mandalorian warrior with exclusive jetpack class. Can respec to Sharpshooter but retains jetpack signature ability.

  • Tel-Rea Vokoss

    Authored companion with unique combat abilities persisting through respec.

  • Jae

    Features a Mysterious Stranger-style random assist ability that finishes off enemies at critical moments.

  • Anakin Skywalker

    Confirmed appearance in the Summer Game Fest 2026 gameplay trailer as a Jedi General.

Custom Operatives

Recruit mercenary operatives from across the galaxy. Customize appearance, species (8 Operator species confirmed), class, loadout, and abilities. Custom operatives follow the same permadeath rules as story characters.

Factions & Enemies

Zero Company faces multiple enemy factions across tactical missions and strategic operations.

Enemy factions gain permanent power upgrades each strategic cycle unless blocked by non-combat operations. You choose which upgrade to mitigate, creating a risk-reward meta layer between missions.

  • Infinite Coil

    Primary emerging threat — a cult-like faction threatening the galaxy. Central antagonist force in the campaign.

  • Separatist Droid Army

    B1 battle droids, B2 super battle droids, BX commando droids, and Droidekas appear as tactical enemies.

  • Umbaran Militia

    Hostile forces tied to Luco Bronc's backstory and the Umbara campaign arc.

  • Republic Forces

    501st Legion, 100th Clone Company, and Jedi Generals appear in the narrative. Clone troopers serve as allies and mission context.

  • Underworld Syndicates

    Black Sun, Death Watch, Crimson Dawn, Hutt Clan, and Pyke Syndicate symbols appear — likely tied to operations and cosmetic themes.

Base Management & Operations

Between combat missions, manage The Den — your headquarters on the Ring of Kafrene — and run strategic operations across the galaxy.

The Den

Your base features an interactive galaxy map, squad management, and story support characters who remain at headquarters. Upgrade facilities and deploy informants to iconic Clone Wars locations.

Strategic Cycle

Each cycle offers combat missions and non-combat operations. You can run multiple operations per cycle but only one full combat mission, which ends the cycle and advances the story.

Enemy factions receive one of two permanent upgrades each cycle. Operations let you block one upgrade — ignore operations entirely and both upgrades apply.

Galaxy News Feed

A dynamic news feed tracks Clone Wars events across the galaxy, providing context for mission selection and faction relationships.

Pre-launch — Base management details from pcgames.de exclusive preview and PC Gamer hands-on.

Maps & Locations

Missions span iconic Clone Wars locations with grid-based tactical battlefields.

Battlefields feature cover objects, elevation changes, and environmental hazards. Maps are designed for flanking routes, Sharpshooter vantage points, and Scout recon paths.

Additional locations will be confirmed closer to launch. The galaxy map at The Den expands as you progress through the campaign.

  • Ring of Kafrene

    Home base location. The Den serves as your headquarters with the interactive galaxy map.

  • Anaxes

    Confirmed mission location featured in preview materials and wiki references.

  • Galaxy-Wide Operations

    Deploy informants to new and iconic locations across the galaxy between missions.

Pre-launch — Location list will expand as more trailers and previews release.

Customization & Loadouts

Tailor every operative's appearance, class, weapons, and abilities to match your tactical playstyle.

Loadouts include tactical abilities chosen from your operative's class pool. Equipment and weapon choices affect combat role but cosmetic packs do not alter gameplay stats.

  • Hawks Customization

    Customize sex, gender, species, combat specialization, and appearance. Hawks is fully voiced.

  • Operative Builder

    Create custom Star Wars characters with species selection, appearance editing, and class assignment.

  • Droid Customization

    Astromech operatives use an extensive visual builder with R3, R4, R5, and exclusive BR-1 droid variants.

  • Weapon Themes

    Deluxe Edition includes five painted weapon themes: 100th Clone Company, Kafrene Informant, Black Sun Enforcer, Bespin Security, and Separatist Warrior.

  • Respec System

    Story squadmates can respec to any standard class. Signature abilities persist — Cly keeps jetpack, Jae keeps random assist.

Controls

Full official control bindings will be published closer to launch. Below is expected PC layout based on the XCOM-style tactical genre and preview gameplay.

PlayStation 5 and Xbox Series X|S use standard tactical gamepad layouts with ability radial menus. Full controller mappings will be added after the August 27, 2026 launch.

The game supports mouse-and-keyboard on PC and full controller support on all platforms.

Select / Confirm Left Mouse Click
Cancel / Deselect Right Mouse Click / Esc
Move Camera WASD / Edge Scroll
Rotate Camera Middle Mouse / Q-E
End Turn Space / Enter
Ability Hotkeys Number Keys 1-4
Overwatch / Guard TBD
Pause Menu Esc

Pre-launch — Control bindings are estimated. Official keybind list pending from EA.

Codes & Pre-order Bonuses

No launch redemption codes exist yet. Star Wars Zero Company is a premium single-player title — not a live-service game with promo codes.

Pre-order Bonus (All Editions)

  • Crystalline Astromech Pack

    R3 droid, translucent crystalline heads for R4 and R5 variants, and exclusive BR-1 droid. Auto-granted on digital pre-order; physical copies use retailer code.

Future Codes

EA may occasionally distribute promotional codes through official social media channels. Any legitimate codes will be updated on this page after launch.

Beware of fake code generators and unofficial Trello boards — they are not affiliated with EA or Lucasfilm Games.

Last checked: June 2026 — No active redemption codes available pre-launch.

System Requirements

PC system requirements from the official Steam store page.

PlayStation 5 and Xbox Series X|S require no additional configuration. Console versions target 4K with performance modes expected at launch.

Minimum (1080p / 30 FPS / Low)

OS 64-bit Windows 10/11 (Windows 11 recommended)
CPU Intel Core i5-8400 or AMD Ryzen 5 2600X
RAM 16 GB
GPU NVIDIA GTX 1080, AMD RX 5600 XT, or Intel ARC B580
Storage 50 GB available space

Recommended (1440p / 60 FPS / High)

OS 64-bit Windows 10/11 (Windows 11 recommended)
CPU Intel Core i7-10700K or AMD Ryzen 7 3700X
RAM 32 GB
GPU NVIDIA RTX 3080 or AMD RX 7800 XT
Storage 50 GB available space

Editions

Choose between Standard and Deluxe editions. All pre-orders include the Crystalline Astromech Pack.

Standard Edition — $49.99 PC / $59.99 Console

  • Full Game

    Complete single-player campaign with all gameplay content.

  • Crystalline Astromech Pack

    Pre-order bonus included with all pre-purchases.

Deluxe Edition — $59.99 PC / $69.99 Console

  • Everything in Standard

    Full game plus all pre-order bonus content.

  • Grand Army of the Republic Pack

    Republic Officer uniform, 100th Clone Company armor, ARC Trooper armor set.

  • Shadow Collective Pack

    Pyke helmet cosmetic plus five syndicate tattoos: Pyke, Hutt Cartel, Death Watch, Black Sun, Crimson Dawn.

  • 5 Weapon Themes

    100th Clone Company, Kafrene Informant, Black Sun Enforcer, Bespin Security, Separatist Warrior.

Deluxe Edition content is cosmetic only — no gameplay advantage.

Roadmap & Official Sources

There is no official Trello board or community roadmap for Star Wars Zero Company. Follow these verified sources for updates.

Unofficial Trello boards claiming to track Zero Company development are not endorsed by EA or Bit Reactor. Use this wiki and official channels only.

  • Official Website

    starwarszerocompany.com — Pre-orders, trailers, and news.

  • EA Game Page

    ea.com/games/starwars/zero-company — Developer blogs and announcements.

  • StarWars.com

    Official Lucasfilm game hub with trailers and features.

  • Steam Store

    store.steampowered.com/app/2075800 — PC pre-order and system requirements.

  • Official Discord / Social

    Follow EA Star Wars and Lucasfilm Games social channels for launch events.

  1. Game Revealed

    Announced at Star Wars Celebration Japan with first trailer.

  2. PC Gamer Hands-On

    Extended preview covering Advantage system, permadeath, and squad customization.

  3. Gameplay Trailer

    Summer Game Fest reveal — release date confirmed, Anakin Skywalker appearance, pre-orders opened.

  4. Launch Day

    Global release on PC, PS5, and Xbox Series X|S.

FAQ

Is Star Wars Zero Company multiplayer?
No. It is a single-player turn-based tactics game with no multiplayer or co-op modes.
Is it like XCOM?
Yes, closely. Bit Reactor's creative director Greg Foertsch led XCOM: Enemy Unknown and XCOM 2. Zero Company uses similar grid-based turn combat with AP and cover mechanics.
Does the game have microtransactions?
No. It is a premium single-purchase title. Deluxe Edition content is cosmetic only.
Can characters die permanently?
Yes, in standard difficulty. Permadeath applies to both story companions and custom operatives. An easier mode may reduce this penalty.
When does Star Wars Zero Company release?
August 27, 2026 on PC, PlayStation 5, and Xbox Series X|S.
How many languages are supported?
10 languages: English, French, Italian, German, Spanish, Japanese, Korean, Polish, Simplified Chinese, and Traditional Chinese. Full audio in English and German.
Are there cheat codes?
No launch codes exist. Pre-order bonuses are granted automatically on digital purchases or via retailer codes for physical copies.
Can I respec story characters?
Yes. Story squadmates can respec to any standard class. Signature unique abilities persist through respec.
Is Anakin Skywalker playable?
Anakin appears in the game as a Jedi General. Full playable status has not been confirmed — he was shown in the gameplay trailer.
What is the Advantage system?
A shared squad resource earned by attacking enemies. It powers class ultimates and Hawks' AP refresh ability.